About

I've always loved building things for as long as I could remember. When I was a kid I'd spend hours creating ideas with my many drawings and Lego.  I vividly remember my tank invention that could make its own oxygen by burning fire underwater, splitting the H2 out and storing the O (give me a break, I was 7).  This invention would let you swim underwater for as long as you wanted and I couldn't understand why nobody had thought of it before. 

Anyway, I  digress.  I've created loads of things over the years, with the help of many talented folks.  From entertainment websites in the late '90s, to early prototypes of mobile apps in the early 2000's, to some of the first actual playable mobile games in the mid-2000s.  I've designed games for K-Mart,  created monetization game models.  I've even built my own UX and visual designs and animations as needed. I'm obsessed with making great experiences for people to enjoy and make their lives easier.  

I'm an incredibly empathetic product manager, possibly stemming from a long-term hearing loss that taught me to understand people on an emotional level.  My heart is in the creation of great experiences, working with talented, dedicated people, and finding joy in the launch of those ideas.  I love coaching and learning.  Those are the things that make me happy in work and in life.

I'm most interested in usability, analytics (currently I'm studying data engineering in my free time), and innovation.  These are the things most important to me at work and what I hope to achieve in any opportunity I'm given.